Wall with clouds

wallstop studios, llc

Seattle

Unity EngineC# • ECS • Editor Tooling • PhysicsHierarchySceneInspectorGameObjectTransformMonoBehaviour (C#)Gameplay • Tooling • Optimization
Any Programming Language, Any StackClean code • Patterns • Performance
DxMessaging Event BusProducer AProducer BProducer CGameplayAudioUIDecoupled • Performant • Simple
2D Video GamesGameplay • Physics • Tooling
Backend SystemsAPIs • Microservices • ObservabilityAPI GatewayAuthUsersPaymentsOrdersDBLogs • Metrics • TracesReliable • Performant • Secure
Distributed SystemsConsistency • Partition tolerance • AvailabilityRegion ARegion BService ADB + CacheService ADB ReplicaGlobal Event BusAPMMulti‑region • Replication • Resilience
System DesignScalable • Reliable • ObservableClientsAPI GatewayService LayerDBDecompose • Scale • Observe
AI UsageCopilots • LLMs • Automation
Web Design & DevelopmentUX • UI • Full‑stack